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Poker Terminology

Ace-High


A five-card hand that has no hand combinations (flush, straight, pair etc), but contains one Ace.

All-in


When you bet all your money on a hand, either voluntarily in the belief that you have the strongest hand, or because do not have enough money to cover the full amount bet by someone else. You then contend for the pot in an amount proportional to what you contributed.

Ante


The minimum bet that players must place into the pot by each player before betting begins. The ante is placed before any cards are dealt.

Bad Beat


When a good hand that would have been expected to win the pot is beaten by a lucky draw.

Big Blind


The first bet posted by the player to the left of the player who posts the small blind. It is a forced bet. The big blind bet amount is equal to the lower bet. For example, in a $10/$20 game, the big blind is $10.

Applies in the following games:
Texas Hold'em
Omaha
Omaha Hi-lo

Big Pair


A pair with a value of 10 or greater.

Big Slick


An A-K combination as pocket (hole) cards.

Blind Bet


A forced bet that is placed before any cards are dealt. It is considered a live bet for the first round of betting. You have big blind and small blind bets in the first round of betting.

Applies in the following games:
Texas Hold'em
Omaha
Omaha Hi-lo

Bluff


To pretend that you have a better hand than you actually do, by betting aggressively, in the hope that the other players will fold.

Boat


Slang for a full house.

Bullets


A pair of Aces. If these are your pocket cards, they are also known as "Pocket Rockets".

Burning a Card


Discarding the top card from the deck.

Buy-in Amount


The amount you must bring into a game.

Buy-in Limit


The minimum amount you must bring into a 1-on-1 game.

Applies to Seven-Card Stud Poker.

Call


When you place a bet equal to the previous bet.

Cap


The limit used to describe the third raise in a round. Betting is then capped and players can only call or fold.

Cash Out


To finish playing and exchange your chips for cash.

Catch


When a player makes the hand s/he was drawing to.

Check


When you want to stay in the game but not place a bet. You can only check if no other bets have been placed in the betting round.

Check-Raise


To check at the beginning of a betting round and then raise when a player to your left bets.

Coffeehousing


When players chat about a hand they are involved in, with the intent of misleading or manipulating other players.

Call Cold


Calling both a bet and a raise at the same time.

Collusion


When two or more players work together in order to win a hand or succession of hands.

Community Cards


Cards that are dealt to the table. All players can use these cards to complete a five-card hand.

Dead Man's Hand


Two pair hand consisting of Aces & Eights. Reputed to be the hand that Wild Bill Hickock was holding when he was shot dead.

Dealer-button


A flat disk that is used to signify the Dealer's position on the table in online poker. The disk is usually marked with a D.

Deuces


A pair of Twos.

Drawing


Remaining in the round and accepting more cards.

Drawing to a hand


Remaining in the round with the hope of making one's potential hand as more cards are dealt.

Drawing Dead


When a player is drawing to a hand that is not the best hand offered by the flop and will therefore be beaten even if the hand is made.

Equalized


When all players have contributed the same amount of credits to the pot.

Fifth Street


The third round of betting and is called Fifth Street because the players have Five-Cards each.

The following applies to the Fifth Street:
Bet amounts are at the high limit.
Note:
Betting limits are set by the card room.
The player with the highest ranking hand begins the next round of betting.

Applies to Seven-Card Stud Poker.

Flop


The first three community cards dealt to the table.

Applies to the following games:
Texas Hold'em
Omaha
Omaha Hi-Lo

Fold


When players throw in their cards. They give up any claim on the pot in exchange for not having to contribute more money to the pot.

Fourth Street


The second round of betting and is called Fourth Street because the players have four cards each.

The following applies to the Fourth Street:
The player with the highest ranking hand begins the next round of betting.
Players can Fold, Call, Raise or Check.
Note:
If the highest ranking hand is a Pair, the first player to bet has the option to bet either the low or high betting limit. This becomes the raise amount for the rest of the game. The other players must follow this amount when they raise.

Applies to Seven-Card Stud Poker.

Flush Draw


When a player holds four cards of the same suit and is hoping to draw a fifth card of that suit to complete a flush.

Go on tilt


When a player loses emotional balance during a game and plays irrationally.

Gut Shot


To draw to an inside straight.

Hand


The best combination a player can make with the cards s/he holds plus the communal cards.

Heads Up


A game with only two players in it.

Hole Cards


These are the Down Cards in front of the players. (Also known as "Pocket Cards")

House


The host of the game (e.g. the casino).

Inside straight draw


Drawing to a straight where the cards needed to complete the straight are those in the middle of the straight. For example, you have 6-7-9-10 and need the middle card (8) to make the straight.

Kicker


The highest unpaired card of a player's pocket cards.

Limping In


Calling the big blind rather than raising.

Live Blinds


Blind bets that are in play.
Example:
Player A posts a small blind bet. Player B joins the game and posts a big blind bet. Player A must now equalize the betting as the big blind bet is in play and is live.

Lowest Card


The card that has the lowest value. Aces are high. If two players have the same lowest card, the value is determined by suit. Suits are arranged in alphabetical order from lowest to highest value - Clubs, Diamonds, Hearts and Spades.

Maniac


A very loose and aggressive player, playing almost any hand and usually raising rather than calling.

Monster


A very strong hand.

Muck


When you do not want to show your hand to the table. The hand is discarded without being displayed to the table. You can muck a losing hand in a showdown, or the winning hand if everyone else has folded before you.

Nuts


The best possible hand, that cannot be beaten, at a particular point of the game.

Nut Flush


A flush containing the Ace.

Offsuit


Cards of different suits.

Outs


Cards that will make the hand that the player is drawing to.

Paint Cards


The picture cards (King, Queen, Jack).

Pocket Cards


The cards dealt face down to each player. (Also known as "Hole Cards")

Pocket Rockets


A pair of Aces as your pocket cards (hole cards).

Post Now


A choice given to new players joining an existing game. They can either post now or wait for the big blind bet. If they decide to post now, they bet the equivalent of a big blind bet and receive cards immediately.

Pot


The pot is the pile of chips that accumulates as each player ante, bet and raise. All winnings are paid from the pot. The value of the pot varies. It is dependant on the stakes involved and the amount the Players bet. The pot goes to the winner of each round.
Note:
The House takes a small percentage of the pot. This is known as the "rake".
If two or more Players have the same winning hand, they split the pot equally.

Quads


Four of a kind (four cards of the same denomination).

Quartered


When Players tie with either a high or a low hand and earn a quarter of the pot.
Applies to Omaha Hi-Lo Poker.

Rake


Percentage of the pot taken by the house.

Rags


Useless cards - cards that don't improve a hand.

Rainbow


When the board contains 3 or 4 cards of different suits.

Raise


When you increase the bet made by a preceding player. This increases the stakes for remaining Players, who now have to match the total amount including the raise.

Ring Game


A normal real money table game, as opposed to a tournament game.

River Card


The final community card dealt.

Rock


A player who will only play the best hands and nothing less.

Scare Cards


High board cards (e.g an Ace that appears on the flop).

See


To see someone is to call their bet.

Semi-bluff


To bluff with a hand that still has drawing potential and could improve to be the winning hand.

Seven Deuce


The acknowledged weakest starting card combination in Texas Hold-em (7-2)

Seventh Street


The fifth and final round of betting, and is called Seventh Street because the Players have Seven-Cards each.


The following applies to the Seventh Street:
The river card is dealt face down.
The player that played first on the Sixth Street plays first.
If there is more than one player left in the game after another round of betting, the game is resolved by means of a showdown.
You expose the best five-card hand possible. The winner is awarded the pot.

Applicable to Seven-Card Stud Poker.

Showdown


After the last betting round, when the remaining players compare hands to determine the winner. The player with the highest value hand wins the pot.

Sitting Out


When you choose to leave a table for a few hands. Note:
If a player sits out for more than fifteen minutes, or has missed two rounds of blinds, they are removed from the table.

Sixth Street


The fourth round of betting and is called Sixth Street because the players have six cards each.


The following applies to the Sixth Street:
Bet amounts are at the high limit.
The player with the highest ranking hand begins the next round of betting.
Note:
Betting limits are set by the card room.

Applies to Seven-Card Stud Poker.

Slow Playing


Playing non-aggressively with a powerful hand; calling and betting instead of raising. This in the hope of not driving players out of the hand and thus sucking more money into the pot. Also called "sandbagging".

Small Blind


The first bet posted by the player to the Dealer's left. It is a forced bet. The small blind bet amount is equal to half of the lower bet. For example, in a $10 - $20 game, the small blind is $5.

Splash the pot


To toss chips into the pot instead of placing them. Seen as bad etiquette.

Stack


A player's chips.

Steal


To try and win the pot by betting when everyone else has checked, or by making a large raise when everyone else has called.

Suited Cards


Cards of the same suit

Third Street


The first round of betting and is called Third Street because the players have three cards each. The player with the lowest card displayed brings-in the betting in this round.

Applicable to Seven-Card Stud Poker.

Turn


The fourth community card dealt.

Applies to the following games:
Texas Hold'em
Omaha
Omaha Hi-Lo

Under the Gun


The player who must act first in the betting round.

Visible Cards


Cards dealt face up to each Player. Players use these cards to complete a five-card combination.

WSOP


World Series of Poker.


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